SKYNET
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Score calculator

The same arithmetic the bot runs, with this server's own weights. Type your figures in, or load them from a gamertag, and watch the score change as you go.

Your figures

Seven numbers. Leave any of them blank and it counts as nothing.

+3 per kill
-1.5 per death
+2 per headshot
+0.4 per metre, counted up to 1,250m
+0.08 per point of damage
+2 per killstreak
-0.5 per deathstreak

Score

0.00

Kill / death ratio
0.00
Base points
0.00
Headshot bonus
Not applied
Damage bonus
Not applied
KD multiplier
×1.00

How the bonuses work

  • A headshot rate of 0.5 or better adds +1.5 for every headshot.
  • 150 damage per kill or more adds +0.03 for every point of damage.
  • A KD of 2.5 or better multiplies the whole total by ×2.5; below it, ×2.
  • With no deaths recorded, the ratio is the kill count itself — the bot's own rule, so a flawless run is not a division by zero.

Every weight this server uses

Read from the score settings when this page loaded. The calculator above uses these exact values — there is one copy of them.

Scoring weights currently configured
SettingValue
KILL_POINTS 3
DEATH_PENALTY -1.5
HEADSHOT_POINTS 2
KILLSTREAK_POINTS 2
DEATHSTREAK_POINTS -0.5
DISTANCE_POINTS 0.4
DISTANCE_CAP 1,250
DAMAGE_POINTS 0.08
HEADSHOT_BONUS_THRESHOLD 0.5
HEADSHOT_BONUS_POINTS 1.5
DAMAGE_BONUS_THRESHOLD 150
DAMAGE_BONUS_POINTS 0.03
KD_THRESHOLD 2.5
KD_MULTIPLIER_HIGH 2.5
KD_MULTIPLIER_LOW 2

Settings last changed 2025-07-03.