Convert DayZ SpawnObject code into loot spawn configuration with proxy objects
Upload your mapgroupproto.xml to automatically detect maximum loot values for your anchor object.
Generated configuration will appear here...
Note: The first SpawnObject line is used as the anchor object (must start with Land_, StaticObj_, or Wreck_). All subsequent objects will be converted to relative positions and proxy objects.
Tip: Uploading your mapgroupproto.xml allows the tool to use the vanilla maximum loot values for your anchor object, which are typically higher than the default values of 2.